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Mayan Civilisation Study - Art & DT Focus (Textiles)
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Mayan Civilisation Study - Art & DT Focus (Textiles)

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*Updated with new graphics Children will investigate different Mayan textiles, including colours used; what is shown; and what the textiles were used for. They will learn different stitches used for decoration and attaching materials before designing their own (using annotated, cross-sectional and exploded diagrams) before making and evaluating their textiles. In the past, I have focused on either a whole-class tapestry or have focused on worry dolls and/or worry doll bags, depending on how much time we have. This pack includes lesson plans, rubrics, and editable rubrics to support with the learning process. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England. A digital copy of the document for editing and sharing on Google Classroom and Seesaw is available by following the link provided with download.
Design Your Own Video Game Character
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Design Your Own Video Game Character

(0)
Children will look at popular avatars from different video games, including Super Mario, Bowser, Link, and Donkey Kong. They will look at how their design has changed over time, and will compare how characters are similar and different. Children will then design their own video game characters; a hero and an enemy. In the past I have used this alongside a unit on designing a video game on Scratch, where the children can include their avatar in their game. To do this, we took photos of the drawn characters and then edited them online before uploading them to the program. A link to digital resources for editing and sharing on Google Classroom and Seesaw is available with download.
Write a Persuasive Movie Review FREEBIE!
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Write a Persuasive Movie Review FREEBIE!

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*Updated with new graphics Children study the similarities and differences between old and modern cinema, with a focus on special effects. Children then watch old and new versions of the same film (eg: King Kong) and write a movie review. They can either write a review of a new film for an old audience, or of an old film for a new audience. This resource links with two other Outcomes in the same Topic related to light and cinema: Writing a Report on special effects Planning and filming a silent horror movie trailer that uses light and shadow A digital copy for editing and sharing on Google Classroom and Seesaw is available by following the link provided with download.
Lights, Camera, Action!: Cinema and Shadow
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Lights, Camera, Action!: Cinema and Shadow

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*Updated with new graphics This resource has been planned for a 6-week Half-Term. It connects the curriculums for Design Technology, Science, Art, English, and History. Children investigate light and how it travels while also studying the eye and the history of cinema, with a focus on special effects. A zip file with PDF units and links to digital files for editing and sharing on Google Classroom and Seesaw is available with download.
Ancient Benin Study: Design the Head of an Oba
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Ancient Benin Study: Design the Head of an Oba

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This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) to investigate the history and significance of the commemorative heads made to honour the Oba of Ancient Benin. Children will first read about the heads through differentiated articles, then investigate the symbolism of different commemorative heads. They will then design their own commemorative head before carving it out of a bar of soap and evaluating their design. Lastly, children will write an explanation text about their commemorative head. Sequence of Sessions: Research Ancient Benin Investigating different examples of art commissioned by Obas of Ancient Benin Investigating the significance of animals in commemorative heads of Ancient Benin Obas Design own Oba head Carve own Oba head Evaluate own Oba head Features of an Explanation Text Write an Explanation Text There is also a digital file included for editing and sharing on Google Classroom and Seesaw.
Design Your Own Candle (STEAM)
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Design Your Own Candle (STEAM)

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2014 National Curriculum of England’s Design Technology (Key Stage 2) objectives will be followed, as children learn about the history of candles and candle making before prototyping, designing, making, and evaluating their own candle. A link to a digital file for editing and sharing on Google Classroom or Seesaw is available with download.
Pax Novel Study + STEAM BUNDLE
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Pax Novel Study + STEAM BUNDLE

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This updated resource is designed to be used during Reading Workshop and is to be used with Pax by Sara Pennypacker. It bundles Pax Novel Study with a STEAM pack about designing and making a marionette. ABOUT THE NOVEL: From bestselling and award-winning author Sara Pennypacker comes a beautifully wrought, utterly compelling novel about the powerful relationship between a boy and his fox. Pax is destined to become a classic, beloved for generations to come. Pax and Peter have been inseparable ever since Peter rescued him as a kit. But one day, the unimaginable happens: Peter’s dad enlists in the military and makes him return the fox to the wild. At his grandfather’s house, three hundred miles away from home, Peter knows he isn’t where he should be—with Pax. He strikes out on his own despite the encroaching war, spurred by love, loyalty, and grief, to be reunited with his fox. Meanwhile Pax, steadfastly waiting for his boy, embarks on adventures and discoveries of his own. . . . ABOUT THE RESOURCE: Designed in alignment with the 2014 National Curriculum of England’s reading objectives for Year 6, the pack includes: Chapter Summaries, Comprehension Questions, Digging Deeper Opportunities (includes character studies and plot studies), Creative Writing Tasks, Non-Fiction Tasks related to content of the novel (baseball, foxes, marionettes, coyotes), and STEAM enrichment activity where children investigate, design, make, and evaluate their own marionette according to Key Stage 2 Design Technology and Art and Design objectives. Resource is provided as a PDF but a digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw available with download.
Mission to Mars Thematic Unit Plan
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Mission to Mars Thematic Unit Plan

6 Resources
This 197-page bundle includes six different resources where students will: Design a mission badge (e-textiles) Study of the U.S. space program’s chronology (explanation text) Learn about ecosystems while considering what they would need to survive on Mars (persuasive text) Study previous rover designs before designing and evaluating one using littleBits Research significant people and events to the U.S. space program (primary and secondary sources) Write a short story about a mission to Mars and/or space travel using shifts in formality with flashbacks (narrative writing) The pack includes different graphic organizers, as well as resources for lower ability pupils. In the past, I’ve used these resources during a unit on Mars, but they could be used as a stand alone learning outcomes, as well.
The Heart Study - Anatomical Form
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The Heart Study - Anatomical Form

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In this resource, children will participate in activities as they learn about the circulatory system and the heart in a hands-on and meaningful way before building an anatomical heart. In the past, I have taught these sessions in a carousel over several days, but they could be taught whole-class as well. A digital file for editing and sharing on Google Classroom and Seesaw is available with download.
Explain How the Eye Works with Diagrams
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Explain How the Eye Works with Diagrams

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*Updated with new graphics Children will participate in a science investigation about pupil dilation before doing a study of how light affects how we see. Children will write an explanation text about how the eye works, including diagrams, with scaffolds provided. This pack can be used alongside the pack for drawing an eye, which has an art focus as opposed to an English focus. A digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw by following the link provided with download.
Create a Horror Movie Trailer Using Shadow
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Create a Horror Movie Trailer Using Shadow

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*Updated with new graphics To introduce this Learning Outcome, we took the children outside with different materials to make shadow art. Some were given challenges, and some were left to explore. Children are then exposed to how shadow is moved to create fear in horror films before being challenged to design a movie trailer of their own. We used iMovie’s Trailer option, but the same project could be done with a variety of different software options. At the end, we invited parents in to school and served popcorn as we all watched the horror trailers made by the children in the year group. A digital copy of the outcome for editing and sharing on Google Classroom and Seesaw is available by following the link provided with download.
Draw a Detailed Eye
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Draw a Detailed Eye

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*Update with new graphics Children study an object in detail using tones and shades before using the same skills on a sketch of their eye with detail. The same planning can be used with eyes of creatures or animals (we did dragons) instead of human eyes, which is also very effective. A digital copy of the pack is available for editing and sharing on Google Classroom and Seesaw by following the link provided with download.
Ancient Benin Study: Write a Persuasive Text About Returning Stolen Art
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Ancient Benin Study: Write a Persuasive Text About Returning Stolen Art

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This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) related to the Ancient Kingdom of Benin. Children will first learn about the art that has made the study of the kingdom significant, as well as the removal of the art by the British forces in 1897 when they annexed the kingdom by force. Children will have to think critically about the art and who has rights to it, before writing a persuasive text that either argues that the British Museum should be able to retain the art, or that the government of Nigeria should be able to have the art back. A digital copy of the file for editing and sharing on Google Classroom and Seesaw is provided with download.
Ancient Kingdom of Benin Unit Plan
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Ancient Kingdom of Benin Unit Plan

(0)
This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) related to the Ancient Kingdom of Benin. Children will first learn about the art that has made the study of the kingdom significant, as well as the removal of the art by the British forces in 1897 when they annexed the kingdom by force. Children will have to think critically about the art and who has rights to it, before writing a persuasive text that either argues that the British Museum should be able to retain the art, or that the government of Nigeria should be able to have the art back. Sequence of Sessions: - About and location of Ancient Benin - Different examples of art from Ancient Benin - Use timeline to show changes in Benin trading before and after meeting different merchants from Europe - Understand the events of the annexation of the Kingdom of Benin and its art - Use formal language to plan a persuasive writing piece - Incorporate formal language into writing frame for or against returning the art A digital file for editing and sharing on Google Classroom and Seesaw is available by following the link provided with download.
Ancient Benin Study: Create a Thumb Piano
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Ancient Benin Study: Create a Thumb Piano

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This resource is meant to be used by children in Key Stage 2 (English objectives pitched to Years 5 and 6) to investigate instruments used by traditional societies in West Africa. After listening to music and investigating different instruments used and how they are designed and used, children will design their own thumb piano (mbira) before making it and evaluating it. Alternatively, after researching different instruments from West Africa, children can choose to make a different one instead of a thumb piano. The design, make, and evaluate sheets have been made as generic as possible to allow for this. A digital copy for editing and sharing on Google Classroom and Seesaw is provided with download.
Survival Invention Explanation Text
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Survival Invention Explanation Text

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This resource has been designed to be done alongside Kensuke’s Kingdom by Michael Morpurgo, but can also be done independently of the novel study. Children will read about different survival inventions before writing an explanation text about how they work. Alternatively, children can design, make and evaluate their own survival invention before explaining how it works (link to that learning outcome by searching Create a Survival Invention STEAM). What’s Included: - Curriculum Links - Handouts **Link also included to digital file for editing and sharing on learning platforms such as Google Classroom and Seesaw.
Field Guide of Island Organisms from Kensuke's Kingdom
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Field Guide of Island Organisms from Kensuke's Kingdom

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This 49-page resource has been designed to use alongside Kensuke’s Kingdom by Michael Morpurgo, but can also be done independently of the novel study. Children will research different flora and fauna existing on an island in the South Pacific, using art skills to make a field guide. Science curriculum is threaded through the Outcome, with children classifying organisms in different ways and learning about how water and nutrients are transported within organisms, including sea stars, sea sponges, and coral. The pack includes different graphic organisers, resources for lower ability pupils, as well as lesson plans and rubrics. Lessons and objectives are aligned with objectives from the 2014 National Curriculum of England and has links to the Common Core. Digital copies of the files for editing and sharing on digital platforms are available with download.
Castaway Topic Unit Plan (5 Weeks)
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Castaway Topic Unit Plan (5 Weeks)

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This resource has been designed to be done alongside Kensuke’s Kingdom by Michael Morpurgo, but can also be done independently of the novel study. Children will design survival inventions to withstand the environment of a remote island after a shipwreck before studying the organisms on the island by creating a field guide. There are also opportunities for narrative and non-fiction writing. Included Outcomes (also sold separately and in paired bundles): Evaluate a survival invention Explanation text of a survival invention Create a field guide for island organisms Information text about an island organism Narrative writing about being stranded **Link also included to digital file for editing and sharing on learning platforms such as Google Classroom and Seesaw.
Mission to Mars: Design a Mission Badge (e-Textile)
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Mission to Mars: Design a Mission Badge (e-Textile)

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**Updated with new graphics This 21-page resource has been designed as an introduction to a study of a Mission to Mars. Children will research different mission badges before designing, making, and evaluating their own. This Outcome uses Lilypad e-textiles, but the same curriculum objectives can be covered with the use of littleBits, circuit stickers (Chibitronics) or with twinkle lights that have been cut and joined to copper tape and powered with a low-voltage battery. Digital resources for editing and sharing on Google Classroom and Seesaw available with download.
Connecting Curriculum Catalogue
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Connecting Curriculum Catalogue

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An easy way to see in one place the different 2014 national curriculum-aligned resources offered through my store, including: * Complete theme-based units * BUNDLES * Reading Workshop centre resources * Novel Studies (including STEAM BUNDLES) * Design Technology & STEAM packs * Digital Stickers * Working Scientifically packs * Maths Packs *updated for deeper learning * CPD packs Updated often! *Last updated April 4, 2024